โš™๏ธ Settings

The in-game settings panel. Most options are listed in-game under a short acronym โ€” the table below expands each one and notes the default state. Yellow rows mark acronyms whose expansion isn't strictly accurate.

default ON default OFF yellow acronym in-game abbreviation doesn't perfectly match what it stands for light-grey row option not actually surfaced in the in-game panel
Toggles
AcronymDefaultWhat it stands for / does
DIETWDAEdefault ONDelete Infinitized Elements Too When Deleting All Elements โ€” when you wipe everything, infinitized ones go too instead of being spared.
FGBSEFAFIPdefault OFFFixed Gap Between Saved Elements Frame And Folders Is Present (~5px gap) โ€” closes the visible gap between the saved-elements frame and folders.
SSCANCWARWFdefault OFFShow Starting Char. and No. of Chars. when an Element result Was Filtered โ€” turn on to see "Aโ€ฆ" prefixes and counts on filtered results.
TTMEWIWJPdefault ONTry To Merge Element when it Was Just Placed โ€” auto-merge an element when it lands on your plot.
SEAEdefault ONSound Effects Are Enabled โ€” toggles in-game merge SFX.
TOHASdefault OFFTexts On Hotbar Are Scaled (via TextScaled property) โ€” scale hotbar text automatically.
UDADTMEdefault OFFUse 'Drag-And-Drop' To Move Elements (hold then let go to move elements) โ€” switch from click-to-move to drag-and-drop.
OPEDASdefault OFFOther Players' Element Discoveries Are Shown โ€” surface other players' discoveries in real time.
YONTIVTYCdefault OFFYour Own Name Tag Is Visible To Your Client โ€” show / hide your own nametag from your client.
ENCSCMCdefault OFF[EXPERIMENTAL] Enable Another Color Scheme (Catpuccin Mocha colors; overrides dark/light mode). The only setting where you must rejoin when toggling off.
ULEWDE/RTPBWACNSRWDEdefault OFFUse a Lighter Effect / Replaces The Particle Burst With A Clean Neon shockwave ring When Discovering Elements.
SIWEYSEMdefault ONShow Instructions When Editing Your Saved Elements Menu โ€” tips stay visible in the editor.
IEOEBTdefault ONInclude Emojis On Element Buttons' Text โ€” toggles whether ๐Ÿ”ฅ / ๐ŸŒŠ etc. are visible/searchable.
HIROLDMWDAEdefault OFFHide Its Recipe On Latest Discoveries Menu When Discovering An Element โ€” recipe on the discoveries panel gets hidden.
VRCOEBdefault ONVisible Round Corners On Element Buttons โ€” rounded vs square buttons.
HMMWCOUIdefault OFFHide Most Menus When Clicking Outside UI โ€” auto-dismiss on outside click.
HCTB/HSANGTBdefault OFFHide 'Store' And 'New Game' Topbar Buttons โ€” applies via joining only.
CECTBWFdefault OFFClear Element Checker's Text Box When Focused โ€” clears the search box when you click into it.
SBTNWSEBTBTdefault OFFShow Blacklisted Term Number When Something Explodes Due To Blacklisted Terms โ€” bury the explosion reason in the Discord rules channel.
ECEIE/PAQPMAWAEAOUdefault ONEnable a Cute Effect For Element Introduction / Plays A Quick 'Pop'/Materialize Animation When An Element Appears Or Updates.
REDEIE/PASBEOSCPdefault ONEnable a Rewarding Discover Effect / Plays a Satisfying Burst Effect On Successful Crafting Or Placement.
MIPWJdefault ONMusic Is Played When Joining โ€” toggles the auto-played in-game music.
CWWAWDAEdefault ONConfirmation Window Will Appear When Deleting All Elements โ€” safety prompt before a wipe-all.
ULEWMM/UASLEFPIOTFOCTdefault OFFUse a Lighter Effect With Markers / Use a Simpler, Low-End Friendly Pop (subtle squash + flash) instead of the full overshoot/color tween.
VEPWHOAPEdefault OFFView Element Placer When Hovering Over a Placed Element โ€” hover preview.
NEUE/WYUANESANSRAASSBPATPdefault ONThe longest acronym by far. When You Unlock a New Element: shows a Neon shockwave ring + a short sparkle burst + a tiny pop.
NOEPRIADBSRdefault ONNumber Of Elements Per Row Is Automatically Determined By Screen Resolution.
Sliders / numeric options
AcronymRangeDefaultWhat it stands for / does
MSP/POMS0.5โ€“21.01Music Speed/Pitch (via MusicSound.PlaybackSpeed).
SOSEMFSAX0.25โ€“0.5โ€”Scale Of Saved Elements Menu Frame's Size At X (SavedElementsFrame.Size.X.Scale).
NSHTEFCMTA/NOSTHTOAEFTCMTA0.3โ€“0.750.4Number Of Seconds To Hold Tap on an Element for the Context Menu to Appear. MOBILE ONLY.
TOPE0โ€“0.50Transparency Of Placed Elements.
SOLBFSAX0.1โ€“0.150.1Scale Of Leftmost Buttons' Frame's Size At X (SavedElementsFrame.Size.X.Scale).
SOLBSAY0.04โ€“0.0650.04Scale Of Leftmost Buttons' Size At Y.
OOEBDTEO0โ€“55Offset Of Element Buttons Distance To Each Other (UIGridLayout.CellPadding).
BOEWBSC0โ€“100.04Brightness Of placed Elements With the 'Bright' mutation.
SOLBDTEO0.025โ€“0.0550.04Scale Of Leftmost Buttons' Distance To Each Other (UIListLayout.Padding.Scale).
Dropdowns
AcronymOptionsDefaultWhat it stands for / does
FOEBOSEMInconsolata, Source Sans Pro, Ubuntu, Roboto Mono, Roboto, Highway Gothic, Comic Neue Angular, Montserrat, Noto SansUbuntuFont Of Element Button On Saved Elements Menu.
TOPEInconsolata, Source Sans Pro, Ubuntu, Roboto Mono, Roboto, Highway Gothic, Comic Neue Angular, Montserrat, Noto SansMontserratLight-grey โ€” surfaced as an additional font dropdown; in the live game it's labelled the same as the slider above ("TOPE").
View Other Options (sub-screen reached from Settings)